Launched just a few weeks ago, the Dante’s Inferno videogame  has brought on a bit of a stir  in the videogame society. The subject matter, which is vaguely based on the titular poem, has  been met with disdain by some and certain  nations even declined to promote it.  Nonetheless, this sort of notoriety is  often a very good thing, as it  will get buyers interested in what could possibly be  causing such an uproar.

The Dante’s Inferno videogame  story tracks Dante as he journeys through the varied circles of hell on a journey to  rescue his beloved Beatrice. However, as he ventures  further into the pit, worse secrets are  revealed and the reality about his quest becomes known. Dante has to combat his way through employing  Death’s scythe, which he took from the spectre having  bested him in single battle!

Now, I’ll get this out of  the way here- the Dante’s Inferno videogame has been blamed of being a  rip off of the God of War series, to the extent  at which the combat technique is  supposedly nearly identical. Well, that  is really dependant on your point of view. God of War  definitely didn’t start the hack and slash style, it  just does it best, and as a result all  subsequent games shall be measured against it. If a game can come close to  mirroring God of War surely that is a superb thing?

And the Dante’s Inferno videogame is  without a doubt its own master. The combat  technique is definitely an intricately fashioned tree of  potentialities as you employ Dante’s two  methods of assault; his scythe and holy cross. These weapons can  both be levelled up as you progress through hell. Throughout  the Dante’s Inferno videogame, Dante will discover lost souls in both combat and non-battle situations, and the  player can select to either punish or absolve them. This  can level up both weapons equally.

Hell itself has been  properly realised with the Dante’s Inferno videogame, and there are  certainly echoes of EA’s earlier horror  title- Dead Space. The environment is  crawling with writhing damned, impaled captives and  seas of blood, while the various circles will  provide their very own take on things.  Journeying through Lust will unveil mutated phallic symbols and darkly  sexual enemies, whilst Greed will house unfortunates  encased in precious metals.

The Dante’s Inferno videogame has had a  rough ride at the hands of all of the God of War fanboys,  but is unquestionably a great title  in its own right. Sure, there are a couple of drawbacks- the  title is somewhat too  brief and some of the environments begin to  look over familiar, but these gripes are cancelled  out by an empowering fighting system and  imaginative boss battles and imagery. The Dante’s Inferno videogame needs to be recognised as a great  effort from EA, and I encourage you to check it out.